Python for Beginners – Level 3 Course

£ 156.17

The Python for Beginners Level 3 Course is designed for students wanting to get started with the high-level general-purpose programming language Python.

Course Description

The Python for Beginners – Level 3 Course is designed for students wanting to get started with this high-level general-purpose programming language. Python can be easy to pick up whether you’re a first time programmer or you’re experienced with other languages.

Python’s easy-to-learn syntax facilitates high-readability, reducing the cost of program maintenance, and supports modules and packages, which encourages modularity and code reuse. The Python interpreter and extensive library are available completely free of charge for all major platforms, and can be freely distributed. Although Python’s clear and simple syntax makes it the perfect beginners’ language, it has all of the power and flexibility of a complex object-oriented programming language. Using the proven learn-by-example technique, we take you step-by-step through the Python language by introducing you to a number of interesting games.

On successful completion of the course, students will receive the Distance Learning Centre Python for Beginners Diploma with feedback and analysis of your completed work, as well as an Open Awards Quality Endorsed Unit Course Certificate.

Develop Games Using Python:

We start by demonstrating how to install the Windows version of Python and we progress slowly but surely by writing small programs that demonstrate each new concept or technique, moving on to more advanced programs usually in the form of an interesting game. Starting with simple games, such as the “guess the number” and hangman games, you will build on your knowledge progressively to produce more complicated games, like the hungry caterpillar game, and culmulating with the exciting and sophisticated Meteor Mayhem game, which includes brilliant graphics, theme music, sound effects, and great animation.

Online Course Format

Based on the proven “learn-by-example” principle which, as the name implies, provides real-world examples to illustrate a particular topic or technique, the courses are delivered through the Distance Learning Centre’s highly-acclaimed on-line training portal via a standard web browser, such as Internet Explorer, Firefox, Chrome, Opera, or Safari. You will also be supported by a personal tutor who is available to provide feedback on your work at any time throughout the period of study. Throughout the course students are supported by a personal course tutor who can give feedback on your work at any time throughout your study.

The Python for Beginners – Level 3 Course includes the following units:
The following topics are covered: Introduction; Introduction to Python; Understanding Variables; Python Strings; Performing Arithmetic; Logical Operations; Working With Numbers; Working With Strings; Lesson Review & Quiz; Assignment 1 – The Trivia Program.
The following topics are covered: Introduction; Branching Statements; The WHILE Loop; Guess The Number Game; The FOR Loop; The Anagram Game; Lesson Review & Quiz; and Assignment 2 – Guess The Word Game.
The following topics are covered: Introduction; Introducing Lists; List Methods; Nested Sequences; Introducing Dictionaries; The Hangman Game; Lesson Review & Quiz; and Assignment 3 – The Anagram Game with Clues.
The following topics are covered: Introduction; Creating Functions; Parameters & Arguments; Variables in Functions; The Noughts & Crosses Game (1); The Noughts & Crosses Game (2); Lesson Review & Quiz; and Assignment 4 – Updating the Hangman Game.
The following topics are covered: Introduction; Accessing Text Files; Storing Complex Data in Files; Handling Exceptions; The Sports Quiz; Lesson Review & Quiz; and Assignment 5 – Build Your Own Quiz.
The following topics are covered: Introduction; Classes, Methods, & Objects; Constructors & Attributes; Class Attributes & Static Methods; Private Attributes, Methods & Properties; The Hungry Caterpillar Game; Lesson Review & Quiz; and Assignment 6 – Create A Television Object.
The following topics are covered: Introduction; Creating Multiple Classes; Inheritance; Changing Inherited Methods; Creating Modules; The Blackjack Game (1); The Blackjack Game (2); Lesson Review & Quiz; and Assignment 7 – The Highest Card Game.
The following topics are covered: Introduction; Event-Driven Programming (1); Event-Driven Programming (2); Check Boxes Plus; The Grid Layout Manager; The Contact Form; Lesson Review & Quiz; and Assignment 8 – Find the Diamond Game.
The following topics are covered: Introduction; Graphics Window Basics; Displaying Objects; Moving Sprites; Collision Detection; The “Catch The Butterfly” Game; Lesson Review & Quiz; and Assignment 9 – Build A Ping Pong Game.
The following topics are covered: Introduction; Keyboard Commands; Animation, Sound, & Music; The Meteor Mayhem Game (Part 1); The Meteor Mayhem Game (Part 2); The Meteor Mayhem Game (Part 3); The Meteor Mayhem Game (Part 4); Lesson Review & Quiz; and Assignment 10 – Add Comets To The Meteor Mayhem Game.

Prerequisites & Software Requirements

Students should have: a working knowledge of using text editors or word processors; A basic understanding of your computer’s operating system; A working knowledge of your email software and the ability to attach files to an email; A basic knowledge of file zipping software such as WinZip or 7-Zip; and Some experience of downloading and installing software packages from the web.

Although Python is available for Linux and MacOs as well as Windows, the installation and running instructions are for the Windows operating system. All other software is provided with the course. Installer files for Python, Pygame, Liverwires and Notepadd++ are included in the course materials.

Course Duration & Online Support

You can start this course at any time, and you would be registered for a one-year period. You also have access to a personal tutor who can be contacted by email. Your tutor is available to assist with any queries and to mark your assignments for the Awarding Body.

As the course is self-study, you can complete it as quickly as you like. Support extensions are available if students do not complete the course within the one-year period.

Assessment

You will be assessed on the completed assignments contained in the training programme. The coursework will consists of individual practical programming assignments that can be sent to your course tutor by email or by post on completion of your training.

Open Awards Certification

Open Awards

On successful completion of this course students will receive our Python for Beginners Diploma with feedback on your work and providing the assignments have been completed to the required standards students will also receive a Level 3 Open Awards Quality Endorsed Unit Course Certificate with 8 Open Awards Credits.

The completion of this course alone does not lead to an Ofqual regulated qualification but may be used as evidence of knowledge and skills towards regulated qualifications in the future. To this end the learning outcomes of the course have been benchmarked at Level 3 against level descriptors published by Ofqual, to indicate the depth of study and level of difficulty involved in successful completion by the learner.

You can find further information on qualifications/certificates and their levels on the Ofqual’s level descriptors page.

The certification is issued through Open Awards. Open Awards are an Awarding Body Organisation approved by Ofqual. Set up in 1981, Open Awards (Previously the North West Region of the National Open College Network – OCNNW) have been in business for over 30 years and are a not for profit organisation and a registered charity.

Additional information

Course Format

Online Course

Self-Study Time

Approximately 140 Hours (Self-Study)

Delivery Time

1-2 Working Days via Email